Build Log
  

Build started: Project: Game, Configuration: Debug|Win32

Command Lines
  
Creating temporary file "f:\Documents and Settings\James\Desktop\3.82 Server\Client Source\Client\Debug\RSP00000B38287196.rsp" with contents
[
/O2 /Ob1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0600" /GF /FD /EHsc /MD /Gy /Fp".\Release/Client.pch" /Fo".\Release/" /Fd".\Release/" /c /TP ".\Wmain.cpp"

".\Game.cpp"

".\XSocket.cpp"

".\Title.cpp"

".\TileSpr.cpp"

".\Tile.cpp"

".\StrTok.cpp"

".\Sprite.cpp"

".\SoundBuffer.cpp"

".\Skill.cpp"

".\OnlineUser.cpp"

".\Mydib.cpp"

".\Msg.cpp"

".\MouseInterface.cpp"

".\Misc.cpp"

".\MapData.cpp"

".\Magic.cpp"

".\ItemName.cpp"

".\Item.cpp"

".\GameMonitor.cpp"

".\Friend.cpp"

".\Effect.cpp"

".\DXC_dsound.cpp"

".\DXC_dinput.cpp"

".\DXC_ddraw.cpp"

".\Curse.cpp"

".\CharInfo.cpp"

".\BuildItem.cpp"

".\YWSound.cpp"
]
Creating command line "cl.exe @"f:\Documents and Settings\James\Desktop\3.82 Server\Client Source\Client\Debug\RSP00000B38287196.rsp" /nologo /errorReport:prompt"
Output Window
  
Compiling...
Wmain.cpp
f:\documents and settings\james\desktop\3.82 server\client source\client\dsound.h(13) : fatal error C1083: Cannot open include file: 'd3dtypes.h': No such file or directory
Game.cpp
f:\documents and settings\james\desktop\3.82 server\client source\client\dsound.h(13) : fatal error C1083: Cannot open include file: 'd3dtypes.h': No such file or directory
XSocket.cpp
.\XSocket.cpp(150) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\XSocket.cpp(195) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\XSocket.cpp(560) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
Title.cpp
TileSpr.cpp
Tile.cpp
StrTok.cpp
Sprite.cpp
SoundBuffer.cpp
f:\documents and settings\james\desktop\3.82 server\client source\client\dsound.h(13) : fatal error C1083: Cannot open include file: 'd3dtypes.h': No such file or directory
Skill.cpp
OnlineUser.cpp
Mydib.cpp
Msg.cpp
.\Msg.cpp(18) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
MouseInterface.cpp
Misc.cpp
.\Misc.cpp(263) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\Misc.cpp(274) : warning C4996: 'fopen' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(234) : see declaration of 'fopen'
        Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\Misc.cpp(308) : warning C4996: 'fopen' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(234) : see declaration of 'fopen'
        Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\Misc.cpp(320) : warning C4996: 'fopen' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(234) : see declaration of 'fopen'
        Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\Misc.cpp(398) : error C2065: 'i' : undeclared identifier
MapData.cpp
f:\documents and settings\james\desktop\3.82 server\client source\client\dsound.h(13) : fatal error C1083: Cannot open include file: 'd3dtypes.h': No such file or directory
Magic.cpp
ItemName.cpp
Item.cpp
GameMonitor.cpp
.\GameMonitor.cpp(41) : warning C4996: 'fopen' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\stdio.h(234) : see declaration of 'fopen'
        Message: 'This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
.\GameMonitor.cpp(66) : warning C4996: 'strcpy' was declared deprecated
        F:\Program Files\Microsoft Visual Studio 8\VC\include\string.h(73) : see declaration of 'strcpy'
        Message: 'This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_DEPRECATE. See online help for details.'
Generating Code...
Compiling...
Friend.cpp
Results
  
Build log was saved at "file://f:\Documents and Settings\James\Desktop\3.82 Server\Client Source\Client\Debug\BuildLog.htm"
Game - 5 error(s), 10 warning(s)