Build Log
  

Build started: Project: Game, Configuration: Release|Win32

Command Lines
  
Creating temporary file "c:\HB WORLD\CLIENT\Release\RSP0000D732886028.rsp" with contents
[
/O2 /Ob1 /I "F:\Program Files\Microsoft Visual Studio\VC98\Include2" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_VC80_UPGRADE=0x0600" /GF /FD /EHsc /MT /Gy /Fp".\Release/Client.pch" /Fo".\Release/" /Fd".\Release/" /c /TP ".\Game.cpp"
]
Creating command line "cl.exe @"c:\HB WORLD\CLIENT\Release\RSP0000D732886028.rsp" /nologo /errorReport:prompt"
Creating temporary file "c:\HB WORLD\CLIENT\Release\RSP0000D832886028.rsp" with contents
[
/OUT:".\Release/Client.exe" /INCREMENTAL:NO /MANIFEST /MANIFESTFILE:".\Release\Client.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /NODEFAULTLIB /SUBSYSTEM:WINDOWS /RELEASE /DYNAMICBASE:NO /MACHINE:X86 /FORCE:UNRESOLVED search.lib wsock32.lib DINPUT.LIB DSOUND.LIB DXGUID.LIB ddraw.lib IMM32.LIB winmm.lib cximage/release/cximage.lib jpeg/release/Jpeg.lib odbc32.lib odbccp32.lib msvcrt.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib

".\Release\YWSound.obj"

".\Release\resource.res"

".\Release\BuildItem.obj"

".\Release\CharInfo.obj"

".\Release\Curse.obj"

".\Release\DXC_ddraw.obj"

".\Release\DXC_dinput.obj"

".\Release\DXC_dsound.obj"

".\Release\Effect.obj"

".\Release\Friend.obj"

".\Release\GameMonitor.obj"

".\Release\Item.obj"

".\Release\ItemName.obj"

".\Release\Magic.obj"

".\Release\MapData.obj"

".\Release\Misc.obj"

".\Release\MouseInterface.obj"

".\Release\Msg.obj"

".\Release\Mydib.obj"

".\Release\OnlineUser.obj"

".\Release\Skill.obj"

".\Release\SoundBuffer.obj"

".\Release\Sprite.obj"

".\Release\StrTok.obj"

".\Release\Tile.obj"

".\Release\TileSpr.obj"

".\Release\Title.obj"

".\Release\XSocket.obj"

".\Release\Game.obj"

".\Release\Wmain.obj"
]
Creating command line "link.exe @"c:\HB WORLD\CLIENT\Release\RSP0000D832886028.rsp" /NOLOGO /ERRORREPORT:PROMPT"
Creating temporary file "c:\HB WORLD\CLIENT\Release\RSP0000D932886028.rsp" with contents
[
/outputresource:".\Release\Client.exe;#1" /manifest

".\Release\Client.exe.intermediate.manifest"
]
Creating command line "mt.exe @"c:\HB WORLD\CLIENT\Release\RSP0000D932886028.rsp" /nologo"
Creating temporary file "c:\HB WORLD\CLIENT\Release\BAT0000DA32886028.bat" with contents
[
@echo Manifest resource last updated at %TIME% on %DATE% > ".\Release\mt.dep"
]
Creating command line """c:\HB WORLD\CLIENT\Release\BAT0000DA32886028.bat"""
Output Window
  
Compiling...
Game.cpp
c:\hb world\client\game.cpp(33807) : warning C4700: uninitialized local variable 'dwValue1' used
Linking...
   Creating library .\Release/Client.lib and object .\Release/Client.exp
Embedding manifest...
Results
  
Build log was saved at "file://c:\HB WORLD\CLIENT\Release\BuildLog.htm"
Game - 0 error(s), 1 warning(s)